Triple

T38481488
Position Surface form Disambiguated ID Type / Status
Subject Michael De Santa E915688 entity
Predicate instanceOf P0 FINISHED
Object Grand Theft Auto character C4830 CONCEPT FINISHED

How this triple was built (1 step)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

CD Concept disambiguation gpt-5-mini-2025-08-07
Target class: Grand Theft Auto character
Context triple: [Michael De Santa, instanceOf, Grand Theft Auto character]
  • A. Sin City character
    A Sin City character is a gritty, morally ambiguous figure navigating the violent, noir-soaked underworld of Basin City, defined by stark contrasts of vice and virtue.
  • B. Fast & Furious character
    A Fast & Furious character is a high-octane persona defined by exceptional driving skills, deep loyalty to their chosen “family,” and a willingness to bend or break the law in pursuit of adrenaline, justice, or redemption.
  • C. Mad Max character
    A Mad Max character is a gritty, resourceful survivor shaped by the brutal, lawless wasteland, defined by improvised gear, moral ambiguity, and a relentless drive to endure.
  • D. video game character chosen
    A video game character is a fictional, interactive entity within a game world that the player controls or encounters, defined by its abilities, appearance, behavior, and role in the game's narrative or mechanics.
  • E. crime world character
    A crime world character is an individual operating within an underworld ecosystem of illegal activities, shaped by loyalties, rivalries, and moral ambiguities that define their role in organized crime.
  • F. None of above.

Provenance (1 batch)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f76e8ff5cc8190a88803369183845e completed May 3, 2026, 3:49 p.m.
Created at: May 3, 2026, 4:31 p.m.