Triple
T38477066
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Blood of the Dead |
E915576
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | Call of Duty: Black Ops 4 Zombies map |
C63677
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: Call of Duty: Black Ops 4 Zombies map Context triple: [Blood of the Dead, instanceOf, Call of Duty: Black Ops 4 Zombies map]
-
A.
Call of Duty map
chosen
A Call of Duty map is a designed virtual battlefield environment that defines the playable area, layout, and strategic flow of multiplayer or campaign combat encounters.
-
B.
UNSC stronghold
A UNSC stronghold is a heavily fortified military installation designed to project United Nations Space Command power, protect strategic assets, and withstand sustained enemy assaults.
-
C.
arena map
An arena map is a structured representation of a confined combat or competition space, detailing its layout, boundaries, obstacles, and key interactive elements for gameplay or simulation.
-
D.
Shatterdome
A Shatterdome is a massive, fortified command and maintenance complex that houses Jaegers, their pilots, and support infrastructure for defending against Kaiju attacks.
-
E.
Outland zone
An Outland zone is a distinct, explorable region within the shattered world of Outland, featuring unique environments, creatures, quests, and challenges that contribute to the overarching narrative and progression of the setting.
- F. None of above.
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69f76e8ff5cc8190a88803369183845e |
completed | May 3, 2026, 3:49 p.m. |
Created at: May 3, 2026, 4:31 p.m.