Triple

T38464390
Position Surface form Disambiguated ID Type / Status
Subject Papu Papu E912526 entity
Predicate unlockableCharacterIn P35546 FINISHED
Object Crash Team Racing NE NERFINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Crash Team Racing | Statement: [Papu Papu, unlockableCharacterIn, Crash Team Racing]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: unlockableCharacterIn
Context triple: [Papu Papu, unlockableCharacterIn, Crash Team Racing]
  • A. unlockable
    Indicates that an entity can be opened or made accessible, typically by using a key, code, or other authorized method.
  • B. unseenCharacter
    Indicates that a character exists in the narrative or context but does not appear directly or visibly in the current scene or depiction.
  • C. hasEnigmaticCharacter
    Indicates that something possesses a mysterious, puzzling, or difficult-to-interpret quality or nature.
  • D. isRecruitableCharacter chosen
    Indicates that a character can be obtained and added to the player’s controllable roster or party.
  • E. usedByCharacter
    Indicates that something (such as an item, ability, or resource) is utilized or employed by a particular character.
  • F. None of above.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f76e861d8c81908559031dc66e3c15 completed May 3, 2026, 3:49 p.m.
NER Named-entity recognition batch_69fcd313e61c8190b174b331365b803f completed May 7, 2026, 5:59 p.m.
PD Predicate disambiguation batch_69fcd1f6b2e08190bf0300ae7c9ae67a completed May 7, 2026, 5:55 p.m.
Created at: May 3, 2026, 4:31 p.m.