Triple
T38447687
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Mansions of Aulë |
E906683
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | legendary location in Arda |
C6230
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: legendary location in Arda Context triple: [Mansions of Aulë, instanceOf, legendary location in Arda]
-
A.
location in Beleriand
A "location in Beleriand" represents any distinct geographical place—such as a region, city, landmark, or natural feature—within the fictional land of Beleriand in J.R.R. Tolkien’s legendarium.
-
B.
site of the Two Trees of Valinor
The site of the Two Trees of Valinor is the sacred location in Aman where Telperion and Laurelin once stood, illuminating the Blessed Realm with their silver and golden light before their destruction.
-
C.
era in Arda
An era in Arda is a distinct, large-scale span of time in Tolkien’s world during which major historical, cosmological, and cultural events shape the development of its lands and peoples.
-
D.
mythological location
chosen
A mythological location is an imagined place rooted in folklore, religion, or legend, often imbued with supernatural qualities and symbolic meaning within a culture’s narrative tradition.
-
E.
location in The Elder Scrolls universe
A location in The Elder Scrolls universe is any distinct, explorable place—such as cities, dungeons, regions, or landmarks—within the series’ fictional world that can be visited, referenced, or interacted with in-game or in lore.
- F. None of above.
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69f76e72878c8190a692836c8b01b58b |
completed | May 3, 2026, 3:49 p.m. |
Created at: May 3, 2026, 4:31 p.m.