Triple

T38369965
Position Surface form Disambiguated ID Type / Status
Subject HarmonQuest E892549 entity
Predicate usesSystemSimilarTo P70832 FINISHED
Object Dungeons & Dragons NE NERFINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Dungeons & Dragons | Statement: [HarmonQuest, usesSystemSimilarTo, Dungeons & Dragons]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: usesSystemSimilarTo
Context triple: [HarmonQuest, usesSystemSimilarTo, Dungeons & Dragons]
  • A. usesSameSystemAs chosen
    Indicates that two entities operate within or rely on the same underlying system, platform, or infrastructure.
  • B. hasSimilarityTo
    Indicates that one entity shares common characteristics, features, or qualities with another entity to a notable degree.
  • C. lessSimilarTo
    Indicates that one entity is considered to share fewer similarities or a weaker resemblance with another entity compared to some reference or alternative.
  • D. inSameSystemAs
    Indicates that two entities are located within or belong to the same overarching system or framework.
  • E. userInterfaceSimilarTo
    Indicates that one user interface resembles or closely matches another in appearance, layout, or interaction style.
  • F. None of above.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f76e47cb4c8190bdd92cd1db59c0c5 completed May 3, 2026, 3:48 p.m.
NER Named-entity recognition batch_69fdee770af48190aca2670db50f8b49 completed May 8, 2026, 2:08 p.m.
PD Predicate disambiguation batch_69fdecec98a08190a357d816dc2a6dbe completed May 8, 2026, 2:02 p.m.
Created at: May 3, 2026, 4:31 p.m.