Triple

T38308192
Position Surface form Disambiguated ID Type / Status
Subject Summer Dub E1033610 entity
Predicate soundTexture P190627 FINISHED
Object layered echoes LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: layered echoes | Statement: [Summer Dub, soundTexture, layered echoes]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: soundTexture
Context triple: [Summer Dub, soundTexture, layered echoes]
  • A. soundEffects
    Indicates that one entity produces, contains, or is associated with sound effects used to accompany or enhance another entity.
  • B. soundEngine
    Indicates that one entity functions as or provides the sound engine (audio processing or synthesis system) used by another entity.
  • C. soundSpecialization
    Indicates a relationship where one entity’s role, function, or expertise is specifically focused on sound (e.g., its production, design, or manipulation) in relation to another entity.
  • D. soundDesignBy
    Indicates that the sound design for a work (such as a film, game, or performance) is created or supervised by a particular person or entity.
  • E. soundMotif
    Indicates a recurring or thematically significant sound pattern associated with an entity, event, or context.
  • F. None of above. chosen

Provenance (4 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f76e132c408190969b3d35c04b87ae completed May 3, 2026, 3:47 p.m.
NER Named-entity recognition batch_69fccbd826708190b5fab12c4236299a completed May 7, 2026, 5:28 p.m.
PD Predicate disambiguation batch_69fcc58838e08190b8fa54aa5c165f2d completed May 7, 2026, 5:02 p.m.
PDg Predicate description generation batch_69fccbd6b7688190b746803cf78d5704 completed May 7, 2026, 5:28 p.m.
Created at: May 3, 2026, 4:30 p.m.