Triple
T38218663
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | M41A pulse rifle |
E1010750
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | fictional assault rifle |
C3289
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: fictional assault rifle Context triple: [M41A pulse rifle, instanceOf, fictional assault rifle]
-
A.
assault rifle
chosen
An assault rifle is a lightweight, shoulder-fired, magazine-fed firearm capable of selective fire and designed to use intermediate-power cartridges for effective combat at medium ranges.
-
B.
blaster rifle
A blaster rifle is a long-range, shoulder-fired energy weapon that projects high-intensity plasma or laser bolts for precise, powerful attacks in combat.
-
C.
battle rifle variant
A battle rifle variant is a modified version of a standard battle rifle, altered in features such as barrel length, furniture, caliber, or accessories to suit specific roles, environments, or user preferences.
-
D.
semi-automatic battle rifle
A semi-automatic battle rifle is a military-style, full-power rifle designed for combat use that fires one round per trigger pull and automatically chambers the next round from a detachable magazine.
-
E.
firearm in video game
A firearm in a video game is a virtual weapon object that players can equip and use to project damage at range, typically defined by attributes such as damage, accuracy, fire rate, ammunition capacity, and recoil behavior.
- F. None of above.
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69f76dcdc7708190a5f1751d53f40ffe |
completed | May 3, 2026, 3:46 p.m. |
Created at: May 3, 2026, 4:30 p.m.