Triple
T38025592
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Minecraft Dungeons Season Pass |
E948764
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | video game downloadable content season pass |
C10216
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: video game downloadable content season pass Context triple: [Minecraft Dungeons Season Pass, instanceOf, video game downloadable content season pass]
-
A.
video game expansion
chosen
A video game expansion is an add-on product that builds upon an existing game by introducing new content such as storylines, areas, characters, items, or gameplay features to extend and enhance the original experience.
-
B.
video game edition
A video game edition is a specific packaged version of a video game that may include distinct content, features, bonuses, or physical/digital extras compared to the standard release.
-
C.
video game collection
A video game collection is an organized set of video game titles, often spanning multiple platforms, genres, and eras, curated and maintained by an individual or institution for play, preservation, or display.
-
D.
video game console add-on
A video game console add-on is an auxiliary hardware device or module that connects to a game console to expand its capabilities, such as adding new input methods, enhanced graphics, storage, or additional gameplay features.
-
E.
video game content update period
A video game content update period is a defined span of time during which new features, events, balance changes, or other game content are released and actively supported by the developers.
- F. None of above.
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69f76efd1bc48190a729097fe5177b61 |
completed | May 3, 2026, 3:51 p.m. |
Created at: May 3, 2026, 4:20 p.m.