Triple

T37990868
Position Surface form Disambiguated ID Type / Status
Subject Patapon E947819 entity
Predicate instanceOf P0 FINISHED
Object real-time tactics game series C65028 CONCEPT FINISHED

How this triple was built (1 step)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

CD Concept disambiguation gpt-5-mini-2025-08-07
Target class: real-time tactics game series
Context triple: [Patapon, instanceOf, real-time tactics game series]
  • A. turn-based strategy game series
    A turn-based strategy game series is a collection of related games in which players take discrete, alternating turns to make tactical and strategic decisions, often managing resources, units, and territories over multiple scenarios or campaigns.
  • B. squad-based tactics game
    A squad-based tactics game is a strategy game where players control a small team of individual units, each with distinct abilities, to complete objectives through careful positioning, coordinated actions, and turn- or time-based decision-making.
  • C. tactical shooter series
    A tactical shooter series is a collection of games focused on realistic, team-based combat that emphasizes strategy, planning, and careful execution over fast-paced run-and-gun action.
  • D. turn-based strategy game
    A turn-based strategy game is a type of game where players take discrete, alternating turns to make tactical and strategic decisions—such as moving units, managing resources, and executing actions—in order to outmaneuver and defeat opponents.
  • E. RTS
    A real-time strategy (RTS) game is a genre where players manage resources, build units and structures, and command forces in continuous time to outmaneuver and defeat opponents.
  • F. None of above. chosen

Provenance (1 batch)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f76efa37088190be5416b7ef1ca275 completed May 3, 2026, 3:51 p.m.
Created at: May 3, 2026, 4:20 p.m.