Triple
T37874410
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Rite of Exile system |
E944681
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | PvP system |
C50913
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: PvP system Context triple: [Rite of Exile system, instanceOf, PvP system]
-
A.
Player development system
A player development system is an organized framework of processes, tools, and feedback mechanisms designed to systematically improve players’ skills, physical conditioning, tactical understanding, and psychological readiness over time.
-
B.
battle arena
A battle arena is a designated, often enclosed environment where combatants engage in structured, rule-governed physical or strategic confrontations for competition, entertainment, or training.
-
C.
multiplayer services platform
chosen
A multiplayer services platform is a backend system that provides the networking, matchmaking, session management, and real-time communication infrastructure needed to support online multiplayer experiences across games or applications.
-
D.
5-player instance
A 5-player instance is a specific game or simulation session configured to be simultaneously participated in and interacted with by exactly five distinct players.
-
E.
Hearthstone competitive game mode
A Hearthstone competitive game mode is a structured play format where players build decks within specific rules and constraints to compete for rankings, rewards, and progression against similarly skilled opponents.
- F. None of above.
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69f76eef55d481908ca6660b4b532550 |
completed | May 3, 2026, 3:51 p.m. |
Created at: May 3, 2026, 4:19 p.m.