Triple

T37872322
Position Surface form Disambiguated ID Type / Status
Subject The Wandering Isle E944635 entity
Predicate playerDecisionPoint P82953 FINISHED
Object faction choice after healing Shen-zin Su LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: faction choice after healing Shen-zin Su | Statement: [The Wandering Isle, playerDecisionPoint, faction choice after healing Shen-zin Su]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: playerDecisionPoint
Context triple: [The Wandering Isle, playerDecisionPoint, faction choice after healing Shen-zin Su]
  • A. decidingPlay
    Indicates that an action or event serves as the critical play that determines the outcome of a game or contest.
  • B. decisivePlayPlayer
    Indicates that a player made a decisive play that significantly influenced the outcome of a game or match.
  • C. decisionPointFor chosen
    Indicates a point in a process or workflow at which a choice must be made that determines which subsequent path or outcome will follow.
  • D. decidingGameOf
    Indicates that one event, action, or game serves as the decisive factor determining the outcome or result of another.
  • E. decidingGameLoser
    Indicates that the referenced entity is the loser in the decisive or final game that determines the overall outcome of a series or competition.
  • F. None of above.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f76eef55d481908ca6660b4b532550 completed May 3, 2026, 3:51 p.m.
NER Named-entity recognition batch_69fdd92396788190ae1424bc1ae55844 completed May 8, 2026, 12:37 p.m.
PD Predicate disambiguation batch_69fdd678f40481909a717a2daec83b36 completed May 8, 2026, 12:26 p.m.
Created at: May 3, 2026, 4:19 p.m.