Triple

T37871883
Position Surface form Disambiguated ID Type / Status
Subject Imaginators E944627 entity
Predicate instanceOf P0 FINISHED
Object customizable video game character type C4830 CONCEPT FINISHED

How this triple was built (1 step)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

CD Concept disambiguation gpt-5-mini-2025-08-07
Target class: customizable video game character type
Context triple: [Imaginators, instanceOf, customizable video game character type]
  • A. video game character chosen
    A video game character is a fictional, interactive entity within a game world that the player controls or encounters, defined by its abilities, appearance, behavior, and role in the game's narrative or mechanics.
  • B. animated character
    An animated character is a fictional persona brought to life through drawn, computer-generated, or stop-motion imagery, exhibiting movement, expression, and personality within animated media.
  • C. Gnome character
    A Gnome character is a small, often whimsical humanoid creature known for its cleverness, affinity with nature or tinkering, and a mischievous yet good-hearted personality.
  • D. board game character
    A board game character is a distinct, often themed persona or token within a board game that represents a player’s role, abilities, and progression in the game’s world and mechanics.
  • E. AI character
    An AI character is a digitally created persona driven by artificial intelligence that can perceive inputs, make context-aware decisions, and interact with users in a believable, often human-like manner.
  • F. None of above.

Provenance (1 batch)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f76eef55d481908ca6660b4b532550 completed May 3, 2026, 3:51 p.m.
Created at: May 3, 2026, 4:19 p.m.