Triple
T37707310
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Oculus Home interface |
E939229
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | virtual reality user interface |
C63529
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: virtual reality user interface Context triple: [Oculus Home interface, instanceOf, virtual reality user interface]
-
A.
virtual reality environment
A virtual reality environment is a computer-generated, immersive 3D space that users can interact with in real time through specialized hardware and software, simulating presence in a digital world.
-
B.
virtual reality software component
chosen
A virtual reality software component is a modular piece of software that manages specific VR functionality—such as rendering, input handling, or spatial tracking—within a larger immersive application or system.
-
C.
virtual reality headset
A virtual reality headset is a wearable device that immerses the user in a computer-generated 3D environment by displaying stereoscopic images and tracking head movements.
-
D.
virtual reality accessory
A virtual reality accessory is a peripheral device or add-on that enhances or extends the immersive, interactive experience of a VR system through improved input, feedback, comfort, or realism.
-
E.
virtual reality safety feature
A virtual reality safety feature is a system component that monitors user behavior and virtual-physical boundaries to prevent injury, discomfort, or disorientation while immersed in a VR environment.
- F. None of above.
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69f76edb49dc8190b951dce9ce6ef789 |
completed | May 3, 2026, 3:50 p.m. |
Created at: May 3, 2026, 4:18 p.m.