Triple
T37664991
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Pigstep music disc |
E937800
|
entity |
| Predicate | inGameItemID |
P188609
|
FINISHED |
| Object | music_disc_pigstep |
—
|
LITERAL FINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: music_disc_pigstep | Statement: [Pigstep music disc, inGameItemID, music_disc_pigstep]
PD
Predicate disambiguation
gpt-5-mini-2025-08-07
Target predicate: inGameItemID Context triple: [Pigstep music disc, inGameItemID, music_disc_pigstep]
-
A.
hasInGameItemType
Indicates that an entity possesses or is associated with a specific type or category of in-game item.
-
B.
itemIDJava
chosen
Indicates a correspondence between an item and its identifier within a Java-based context or system.
-
C.
inGameCurrency
Indicates that one entity functions as a form of currency or medium of exchange within the context of a specific game.
-
D.
itemGiven
Indicates that one entity transfers an item to another entity as a form of giving.
-
E.
inGameType
Indicates that an entity participates in or belongs to a specific type or category within a game (e.g., game mode, classification, or role).
- F. None of above.
Provenance (3 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69f76ed6df7c8190b018e5baea716ceb |
completed | May 3, 2026, 3:50 p.m. |
| NER | Named-entity recognition | batch_69fbc9d1dba881908c399b8e1dc13ce2 |
completed | May 6, 2026, 11:08 p.m. |
| PD | Predicate disambiguation | batch_69fbc8ec03ac8190a757563f96fab283 |
completed | May 6, 2026, 11:04 p.m. |
Created at: May 3, 2026, 4:18 p.m.