Triple

T37664519
Position Surface form Disambiguated ID Type / Status
Subject Sea Lantern E937790 entity
Predicate textureStyle P96596 FINISHED
Object Prismarine-like pattern LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Prismarine-like pattern | Statement: [Sea Lantern, textureStyle, Prismarine-like pattern]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: textureStyle
Context triple: [Sea Lantern, textureStyle, Prismarine-like pattern]
  • A. texture
    Indicates the surface quality or feel of an entity as perceived by touch or appearance, such as being smooth, rough, soft, or coarse.
  • B. textureFeatures chosen
    Indicates that one entity possesses or is characterized by specific surface or material texture properties described by the other entity.
  • C. textureTreatment
    Indicates how an entity’s surface feel or texture has been modified, processed, or treated.
  • D. textureCharacteristicInFugue
    Indicates that a specified texture characteristic is present or manifested within a particular fugue.
  • E. textureType
    Indicates the specific kind or category of surface quality or feel that characterizes an entity.
  • F. None of above.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f76ed6df7c8190b018e5baea716ceb completed May 3, 2026, 3:50 p.m.
NER Named-entity recognition batch_69fbb9e8108c8190ae1c7940b1677e95 completed May 6, 2026, 10 p.m.
PD Predicate disambiguation batch_69fbb141605c8190b9c27d70352522db completed May 6, 2026, 9:23 p.m.
Created at: May 3, 2026, 4:18 p.m.