Triple

T37664372
Position Surface form Disambiguated ID Type / Status
Subject Guardian (Minecraft) E937787 entity
Predicate despawns P188651 FINISHED
Object when far from player LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: when far from player | Statement: [Guardian (Minecraft), despawns, when far from player]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: despawns
Context triple: [Guardian (Minecraft), despawns, when far from player]
  • A. despawnRules
    Indicates the conditions or rules under which an entity is removed or disappears from the game or system.
  • B. spawns
    Indicates that one entity generates, creates, or gives rise to another entity, often as an origin or source.
  • C. dropsOnDeath
    Indicates that when an entity dies, it releases or leaves behind a specified item or set of items.
  • D. diesAfterSpawning
    Indicates that an entity dies shortly after producing offspring or completing its spawning process.
  • E. canDespawnNaturally chosen
    Indicates that an entity is able to disappear or be removed from the world through normal, automatic game mechanics rather than by explicit player or script actions.
  • F. None of above.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f76ed6df7c8190b018e5baea716ceb completed May 3, 2026, 3:50 p.m.
NER Named-entity recognition batch_69fbb9e8108c8190ae1c7940b1677e95 completed May 6, 2026, 10 p.m.
PD Predicate disambiguation batch_69fbb141605c8190b9c27d70352522db completed May 6, 2026, 9:23 p.m.
Created at: May 3, 2026, 4:18 p.m.