Triple

T37662782
Position Surface form Disambiguated ID Type / Status
Subject Witch Hut E937752 entity
Predicate hasMobSpawnerMechanic P191853 FINISHED
Object Witch spawning zone LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Witch spawning zone | Statement: [Witch Hut, hasMobSpawnerMechanic, Witch spawning zone]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: hasMobSpawnerMechanic
Context triple: [Witch Hut, hasMobSpawnerMechanic, Witch spawning zone]
  • A. hasMob
    Indicates that an entity possesses, controls, or is associated with a particular mob or group of mobile agents.
  • B. canSpawnFromSpawner chosen
    Indicates that an entity is able to be generated or created by a specified spawner mechanism.
  • C. spawnsHostileMobs
    Indicates that the subject causes or triggers the appearance of enemy or hostile creatures.
  • D. canSpawnWith
    Indicates that one entity is able to appear, be created, or originate in conjunction with another entity under the same conditions or context.
  • E. hasBreedingMechanicIntroduced
    Indicates that a breeding-related game mechanic has been introduced or made available within the system or context.
  • F. None of above.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f76ed6df7c8190b018e5baea716ceb completed May 3, 2026, 3:50 p.m.
NER Named-entity recognition batch_69ffac35ac5481908b6bdfd5bbe8c76e completed May 9, 2026, 9:50 p.m.
PD Predicate disambiguation batch_69ffabbfd2548190964c851496bbbaee completed May 9, 2026, 9:48 p.m.
Created at: May 3, 2026, 4:18 p.m.