Triple

T37662561
Position Surface form Disambiguated ID Type / Status
Subject Potion of Weakness E937747 entity
Predicate hasInGameID P203133 FINISHED
Object minecraft:potion{Potion:"minecraft:weakness"} LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: minecraft:potion{Potion:"minecraft:weakness"} | Statement: [Potion of Weakness, hasInGameID, minecraft:potion{Potion:"minecraft:weakness"}]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: hasInGameID
Context triple: [Potion of Weakness, hasInGameID, minecraft:potion{Potion:"minecraft:weakness"}]
  • A. hasInGameService
    Indicates that one entity provides or is associated with a service that is available or usable within a game environment.
  • B. hasInGameItemType
    Indicates that an entity possesses or is associated with a specific type or category of in-game item.
  • C. hasInGameSign
    Indicates that an entity is represented or referenced by a sign or signage within a game environment.
  • D. hasInGameCategory
    Indicates that an in-game item, action, or entity belongs to a specific predefined category within the game’s classification system.
  • E. hasPartyGameEntry
    Indicates that an entity is associated with a specific entry in a party game, such as a particular round, listing, or record within that game.
  • F. None of above. chosen

Provenance (4 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f76ed6df7c8190b018e5baea716ceb completed May 3, 2026, 3:50 p.m.
NER Named-entity recognition batch_6a012594c27081908c80f0e0e6010290 completed May 11, 2026, 12:40 a.m.
PD Predicate disambiguation batch_6a01252350548190b1df9edc9e581e91 completed May 11, 2026, 12:38 a.m.
PDg Predicate description generation batch_6a012593db3c8190b339c4db93f87e89 completed May 11, 2026, 12:40 a.m.
Created at: May 3, 2026, 4:18 p.m.