Triple

T37662113
Position Surface form Disambiguated ID Type / Status
Subject Zombie Villager (Minecraft) E937738 entity
Predicate wearsVillagerClothing P271 FINISHED
Object true LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: true | Statement: [Zombie Villager (Minecraft), wearsVillagerClothing, true]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: wearsVillagerClothing
Context triple: [Zombie Villager (Minecraft), wearsVillagerClothing, true]
  • A. wearsColorfulAttire
    Indicates that an entity habitually dresses in clothing that is bright, varied in color, or visually striking.
  • B. wears chosen
    Indicates that one entity is dressed in, or has on its body, a particular item such as clothing or accessories.
  • C. oftenDepictedWearing
    Indicates that an entity is frequently shown or represented as wearing a particular item or type of clothing in depictions or portrayals.
  • D. typicallyWornBy
    Indicates that something (such as an item or garment) is most commonly or characteristically worn by a particular type of person or group.
  • E. traditionalDressVariant
    Indicates that one traditional dress is a variant or localized form of another traditional dress within the same broader cultural or stylistic tradition.
  • F. None of above.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f76ed6df7c8190b018e5baea716ceb completed May 3, 2026, 3:50 p.m.
NER Named-entity recognition batch_69fbaa1321b48190af92a3e7ec24ec5b completed May 6, 2026, 8:52 p.m.
PD Predicate disambiguation batch_69fba8860f98819080b7bab05837b974 completed May 6, 2026, 8:45 p.m.
Created at: May 3, 2026, 4:18 p.m.