Triple
T37662112
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Zombie Villager (Minecraft) |
E937738
|
entity |
| Predicate | hasVillagerLikeAppearance |
P195298
|
FINISHED |
| Object | true |
—
|
LITERAL FINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: true | Statement: [Zombie Villager (Minecraft), hasVillagerLikeAppearance, true]
PD
Predicate disambiguation
gpt-5-mini-2025-08-07
Target predicate: hasVillagerLikeAppearance Context triple: [Zombie Villager (Minecraft), hasVillagerLikeAppearance, true]
-
A.
hasVillageLikeCharacter
Indicates that something possesses qualities or features characteristic of a village, such as small scale, local community feel, or rural-like atmosphere.
-
B.
hasCharacterAppearance
Indicates that a character appears or is visually represented within a given work, scene, or context.
-
C.
hasTownscapeCharacter
Indicates that something possesses or exhibits the distinctive visual and spatial qualities that define the character of a townscape.
-
D.
isCostumedCharacterFor
Indicates that one entity serves as a costumed character representation or mascot for another entity, typically for promotional or entertainment purposes.
-
E.
hasSmallTownCharacter
Indicates that something possesses the qualities or atmosphere typically associated with a small town, such as intimacy, familiarity, and a close-knit community feel.
- F. None of above. chosen
Provenance (4 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69f76ed6df7c8190b018e5baea716ceb |
completed | May 3, 2026, 3:50 p.m. |
| NER | Named-entity recognition | batch_69fdb45537288190b6791078d4a6899f |
completed | May 8, 2026, 10 a.m. |
| PD | Predicate disambiguation | batch_69fdb39ad96481908376d7def9fafc13 |
completed | May 8, 2026, 9:57 a.m. |
| PDg | Predicate description generation | batch_69fdb4544b548190b8971f8055d48caa |
completed | May 8, 2026, 10 a.m. |
Created at: May 3, 2026, 4:18 p.m.