Triple

T37662112
Position Surface form Disambiguated ID Type / Status
Subject Zombie Villager (Minecraft) E937738 entity
Predicate hasVillagerLikeAppearance P195298 FINISHED
Object true LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: true | Statement: [Zombie Villager (Minecraft), hasVillagerLikeAppearance, true]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: hasVillagerLikeAppearance
Context triple: [Zombie Villager (Minecraft), hasVillagerLikeAppearance, true]
  • A. hasVillageLikeCharacter
    Indicates that something possesses qualities or features characteristic of a village, such as small scale, local community feel, or rural-like atmosphere.
  • B. hasCharacterAppearance
    Indicates that a character appears or is visually represented within a given work, scene, or context.
  • C. hasTownscapeCharacter
    Indicates that something possesses or exhibits the distinctive visual and spatial qualities that define the character of a townscape.
  • D. isCostumedCharacterFor
    Indicates that one entity serves as a costumed character representation or mascot for another entity, typically for promotional or entertainment purposes.
  • E. hasSmallTownCharacter
    Indicates that something possesses the qualities or atmosphere typically associated with a small town, such as intimacy, familiarity, and a close-knit community feel.
  • F. None of above. chosen

Provenance (4 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f76ed6df7c8190b018e5baea716ceb completed May 3, 2026, 3:50 p.m.
NER Named-entity recognition batch_69fdb45537288190b6791078d4a6899f completed May 8, 2026, 10 a.m.
PD Predicate disambiguation batch_69fdb39ad96481908376d7def9fafc13 completed May 8, 2026, 9:57 a.m.
PDg Predicate description generation batch_69fdb4544b548190b8971f8055d48caa completed May 8, 2026, 10 a.m.
Created at: May 3, 2026, 4:18 p.m.