Triple

T37662111
Position Surface form Disambiguated ID Type / Status
Subject Zombie Villager (Minecraft) E937738 entity
Predicate retainsGossipData P145824 FINISHED
Object true LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: true | Statement: [Zombie Villager (Minecraft), retainsGossipData, true]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: retainsGossipData
Context triple: [Zombie Villager (Minecraft), retainsGossipData, true]
  • A. hasGossipSystem
    Indicates that an entity possesses or is equipped with a system or mechanism for managing, sharing, or disseminating gossip or rumor-like information.
  • B. retainsMemoriesOf chosen
    Indicates that one entity continues to hold or preserve memories about another entity or about events involving that entity.
  • C. persistsAfter
    Indicates that one state, condition, or effect continues to exist after a specified event, time point, or other state has occurred or ended.
  • D. proposedToRetain
    Indicates that one entity has suggested or decided to keep or continue maintaining another entity in its current role, state, or possession.
  • E. isKeptFor
    Indicates that one entity is retained or preserved for the benefit, use, or purpose of another entity.
  • F. None of above.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f76ed6df7c8190b018e5baea716ceb completed May 3, 2026, 3:50 p.m.
NER Named-entity recognition batch_69fbc36ce1f88190a7fa1656b714e107 completed May 6, 2026, 10:40 p.m.
PD Predicate disambiguation batch_69fbbd166a488190b1bf9316b0790801 completed May 6, 2026, 10:13 p.m.
Created at: May 3, 2026, 4:18 p.m.