Triple
T37662111
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Zombie Villager (Minecraft) |
E937738
|
entity |
| Predicate | retainsGossipData |
P145824
|
FINISHED |
| Object | true |
—
|
LITERAL FINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: true | Statement: [Zombie Villager (Minecraft), retainsGossipData, true]
PD
Predicate disambiguation
gpt-5-mini-2025-08-07
Target predicate: retainsGossipData Context triple: [Zombie Villager (Minecraft), retainsGossipData, true]
-
A.
hasGossipSystem
Indicates that an entity possesses or is equipped with a system or mechanism for managing, sharing, or disseminating gossip or rumor-like information.
-
B.
retainsMemoriesOf
chosen
Indicates that one entity continues to hold or preserve memories about another entity or about events involving that entity.
-
C.
persistsAfter
Indicates that one state, condition, or effect continues to exist after a specified event, time point, or other state has occurred or ended.
-
D.
proposedToRetain
Indicates that one entity has suggested or decided to keep or continue maintaining another entity in its current role, state, or possession.
-
E.
isKeptFor
Indicates that one entity is retained or preserved for the benefit, use, or purpose of another entity.
- F. None of above.
Provenance (3 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69f76ed6df7c8190b018e5baea716ceb |
completed | May 3, 2026, 3:50 p.m. |
| NER | Named-entity recognition | batch_69fbc36ce1f88190a7fa1656b714e107 |
completed | May 6, 2026, 10:40 p.m. |
| PD | Predicate disambiguation | batch_69fbbd166a488190b1bf9316b0790801 |
completed | May 6, 2026, 10:13 p.m. |
Created at: May 3, 2026, 4:18 p.m.