Triple

T37662099
Position Surface form Disambiguated ID Type / Status
Subject Zombie Villager (Minecraft) E937738 entity
Predicate conversionChanceOnEasy P190732 FINISHED
Object 0% LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: 0% | Statement: [Zombie Villager (Minecraft), conversionChanceOnEasy, 0%]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: conversionChanceOnEasy
Context triple: [Zombie Villager (Minecraft), conversionChanceOnEasy, 0%]
  • A. conversionChanceOnHard
    Indicates the probability that a conversion will occur when conditions are classified as "hard" or at a higher difficulty level.
  • B. conversionChanceOnNormal
    Indicates the probability that a conversion will occur under normal or standard conditions.
  • C. isEasierThan
    Indicates that one entity requires less effort, difficulty, or complexity to accomplish, understand, or deal with than another entity.
  • D. difficulty
    Indicates the level of challenge, complexity, or effort required to perform an action, solve a problem, or achieve a particular outcome.
  • E. hardnessOfBeatingRandom
    Indicates how difficult it is to defeat or outperform something when its behavior or outcome is determined randomly.
  • F. None of above. chosen

Provenance (4 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f76ed6df7c8190b018e5baea716ceb completed May 3, 2026, 3:50 p.m.
NER Named-entity recognition batch_69fcce2cf9188190b3f65b362203a6a3 completed May 7, 2026, 5:38 p.m.
PD Predicate disambiguation batch_69fcccee6240819084680887731ff64b completed May 7, 2026, 5:33 p.m.
PDg Predicate description generation batch_69fccdd2d84481909a7ce22407def9c7 completed May 7, 2026, 5:37 p.m.
Created at: May 3, 2026, 4:18 p.m.