Triple

T37662097
Position Surface form Disambiguated ID Type / Status
Subject Zombie Villager (Minecraft) E937738 entity
Predicate conversionChanceOnHard P190415 FINISHED
Object 100% LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: 100% | Statement: [Zombie Villager (Minecraft), conversionChanceOnHard, 100%]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: conversionChanceOnHard
Context triple: [Zombie Villager (Minecraft), conversionChanceOnHard, 100%]
  • A. hardnessOfBeatingRandom
    Indicates how difficult it is to defeat or outperform something when its behavior or outcome is determined randomly.
  • B. impliesHardness
    Indicates that one entity suggests, entails, or leads to the conclusion that another entity possesses hardness.
  • C. showsHardnessOf
    Indicates that something displays or reveals the degree of hardness possessed by another entity.
  • D. hardness
    Indicates the degree to which one entity resists being scratched, indented, or deformed by another.
  • E. hasFailureProbability
    Indicates that an entity is associated with a likelihood or chance that it will fail within a given context or conditions.
  • F. None of above. chosen

Provenance (4 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f76ed6df7c8190b018e5baea716ceb completed May 3, 2026, 3:50 p.m.
NER Named-entity recognition batch_69fcc4b700748190ae00b21d09c96695 completed May 7, 2026, 4:58 p.m.
PD Predicate disambiguation batch_69fcb0f9d3d881908a049475182fb039 completed May 7, 2026, 3:34 p.m.
PDg Predicate description generation batch_69fcc4b5f22c8190b8b256adbdc2570c completed May 7, 2026, 4:58 p.m.
Created at: May 3, 2026, 4:18 p.m.