Triple
T37662089
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Zombie Villager (Minecraft) |
E937738
|
entity |
| Predicate | attacksEntityType |
P168669
|
FINISHED |
| Object | Player |
—
|
LITERAL FINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Player | Statement: [Zombie Villager (Minecraft), attacksEntityType, Player]
PD
Predicate disambiguation
gpt-5-mini-2025-08-07
Target predicate: attacksEntityType Context triple: [Zombie Villager (Minecraft), attacksEntityType, Player]
-
A.
attackTargetType
chosen
Indicates the type or category of target that an attack is directed against.
-
B.
attackType
Indicates the specific method, style, or category of attack used in an aggressive or hostile action between entities.
-
C.
enemyType
Indicates that one entity is classified as an enemy of a specified type or category in relation to another entity.
-
D.
attacksIf
Indicates that one entity initiates or carries out an attack on another entity when certain conditions are met.
-
E.
attacks
Indicates that one entity initiates an aggressive or harmful action directed toward another entity.
- F. None of above.
Provenance (3 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69f76ed6df7c8190b018e5baea716ceb |
completed | May 3, 2026, 3:50 p.m. |
| NER | Named-entity recognition | batch_69fcdf2394748190b35cead3e208447d |
completed | May 7, 2026, 6:51 p.m. |
| PD | Predicate disambiguation | batch_69fcdbe344ec8190a0471911952f4b82 |
completed | May 7, 2026, 6:37 p.m. |
Created at: May 3, 2026, 4:18 p.m.