Triple

T37662081
Position Surface form Disambiguated ID Type / Status
Subject Zombie Villager (Minecraft) E937738 entity
Predicate isHarmedBy P100770 FINISHED
Object Instant Health potion LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Instant Health potion | Statement: [Zombie Villager (Minecraft), isHarmedBy, Instant Health potion]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: isHarmedBy
Context triple: [Zombie Villager (Minecraft), isHarmedBy, Instant Health potion]
  • A. cannotBeDamagedBy
    Indicates that one entity is immune to harm, injury, or degradation caused by another specified entity or factor.
  • B. takesDamageFrom chosen
    Indicates that one entity receives or suffers damage as a result of an action, effect, or interaction caused by another entity.
  • C. damageTo
    Indicates a relationship where one entity causes harm, loss, or deterioration to another entity.
  • D. canDamageFriendlyCharacters
    Indicates that an entity’s actions or effects are capable of harming or inflicting damage on allied or friendly characters.
  • E. isVictimOf
    Indicates that one entity suffers harm, loss, or wrongdoing as a result of another entity’s actions or events.
  • F. None of above.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f76ed6df7c8190b018e5baea716ceb completed May 3, 2026, 3:50 p.m.
NER Named-entity recognition batch_69fbb084760c8190a1554985d3c3cb7a completed May 6, 2026, 9:20 p.m.
PD Predicate disambiguation batch_69fbadf3cb548190ba3b7514f76b790a completed May 6, 2026, 9:09 p.m.
Created at: May 3, 2026, 4:18 p.m.