Triple
T37661648
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Eye of Ender |
E937729
|
entity |
| Predicate | canBeUsedInNether |
P199515
|
FINISHED |
| Object | true |
—
|
LITERAL FINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: true | Statement: [Eye of Ender, canBeUsedInNether, true]
PD
Predicate disambiguation
gpt-5-mini-2025-08-07
Target predicate: canBeUsedInNether Context triple: [Eye of Ender, canBeUsedInNether, true]
-
A.
canBeUsedInOverworld
Indicates that something is suitable or allowed to be used within the overworld environment or context.
-
B.
cannotGenerateInBiome
Indicates that an entity or object is unable to be created, spawned, or produced within a specified biome.
-
C.
canGenerateInBiome
Indicates that an entity has the ability or is allowed to be generated or spawned within a specified biome.
-
D.
isNonOverworldBiome
Indicates that a biome exists outside the primary or standard overworld dimension of the game world.
-
E.
doesNotSpawnInPeaceful
Indicates that the entity never appears or is generated when the game difficulty is set to Peaceful.
- F. None of above. chosen
Provenance (4 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69f76ed6df7c8190b018e5baea716ceb |
completed | May 3, 2026, 3:50 p.m. |
| NER | Named-entity recognition | batch_69ff3fb2318c81908a46c2f513608935 |
completed | May 9, 2026, 2:07 p.m. |
| PD | Predicate disambiguation | batch_69ff3e96dcc48190819f6204680d84aa |
completed | May 9, 2026, 2:03 p.m. |
| PDg | Predicate description generation | batch_69ff3fb151008190bf8a90f9f1c5f0c8 |
completed | May 9, 2026, 2:07 p.m. |
Created at: May 3, 2026, 4:18 p.m.