Triple

T37553398
Position Surface form Disambiguated ID Type / Status
Subject Valley of Spirits zeppelin tower E933639 entity
Predicate inGamePerspective P189061 FINISHED
Object 3D world object LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: 3D world object | Statement: [Valley of Spirits zeppelin tower, inGamePerspective, 3D world object]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: inGamePerspective
Context triple: [Valley of Spirits zeppelin tower, inGamePerspective, 3D world object]
  • A. inGameZone
    Indicates that an entity is located within a defined game zone or area of the game world.
  • B. inGameBehavior
    Indicates how an entity acts, responds, or conducts itself within the context of a game or gameplay scenario.
  • C. perspectiveOf
    Indicates that something is expressed, depicted, or understood from the viewpoint or standpoint of a particular entity.
  • D. inGameType
    Indicates that an entity participates in or belongs to a specific type or category within a game (e.g., game mode, classification, or role).
  • E. inGameStatus
    Indicates the current state or condition of an entity within the context of a game (e.g., active, paused, eliminated).
  • F. None of above. chosen

Provenance (4 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f76eca55bc8190acf25741793d5dac completed May 3, 2026, 3:50 p.m.
NER Named-entity recognition batch_69fbb084760c8190a1554985d3c3cb7a completed May 6, 2026, 9:20 p.m.
PD Predicate disambiguation batch_69fbadf3cb548190ba3b7514f76b790a completed May 6, 2026, 9:09 p.m.
PDg Predicate description generation batch_69fbb083ab708190a18b045311106f27 completed May 6, 2026, 9:20 p.m.
Created at: May 3, 2026, 4:17 p.m.