Triple

T37552228
Position Surface form Disambiguated ID Type / Status
Subject World Quests E933614 entity
Predicate instanceOf P0 FINISHED
Object gameplay system C50943 CONCEPT FINISHED

How this triple was built (1 step)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

CD Concept disambiguation gpt-5-mini-2025-08-07
Target class: gameplay system
Context triple: [World Quests, instanceOf, gameplay system]
  • A. game mechanic
    A game mechanic is a rule or system that defines how players interact with a game’s world, elements, and objectives to create meaningful play.
  • B. gaming complex
    A gaming complex is a large, multi-purpose entertainment facility that offers a variety of gaming experiences—such as video games, esports arenas, arcade machines, and sometimes gambling—alongside supporting amenities like food, beverages, and social spaces.
  • C. Player development system
    A player development system is an organized framework of processes, tools, and feedback mechanisms designed to systematically improve players’ skills, physical conditioning, tactical understanding, and psychological readiness over time.
  • D. video game achievement system chosen
    A video game achievement system is a structured feature that tracks and rewards players for completing specific in-game goals, milestones, or challenges, often providing badges, points, or trophies to recognize their accomplishments.
  • E. gaming ecosystem
    A gaming ecosystem is an interconnected network of platforms, hardware, software, communities, and services that collectively enable the creation, distribution, monetization, and play of video games.
  • F. None of above.

Provenance (1 batch)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f76eca55bc8190acf25741793d5dac completed May 3, 2026, 3:50 p.m.
Created at: May 3, 2026, 4:17 p.m.