Triple

T37539981
Position Surface form Disambiguated ID Type / Status
Subject Great Marsh E933300 entity
Predicate instanceOf P0 FINISHED
Object gameLevel C20042 CONCEPT FINISHED

How this triple was built (1 step)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

CD Concept disambiguation gpt-5-mini-2025-08-07
Target class: gameLevel
Context triple: [Great Marsh, instanceOf, gameLevel]
  • A. video game level chosen
    A video game level is a distinct, self-contained segment of a game’s world that defines specific objectives, challenges, environments, and progression for the player.
  • B. level
    A level is a defined stage, layer, or degree within a structured system that indicates relative position, progression, or intensity.
  • C. video game mode
    A video game mode is a specific set of rules, objectives, and gameplay conditions that defines how a game is played and experienced.
  • D. level editor
    A level editor is a tool that allows users to create, modify, and arrange game environments, objects, and rules to design custom playable levels.
  • E. game content
    Game content is the collection of interactive elements, narratives, assets, and mechanics that make up the playable experience within a game.
  • F. None of above.

Provenance (1 batch)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f76ec999288190ae26ec7b6aea7046 completed May 3, 2026, 3:50 p.m.
Created at: May 3, 2026, 4:17 p.m.