Triple

T37515430
Position Surface form Disambiguated ID Type / Status
Subject Betrayal E932621 entity
Predicate addsNPCFaction P125059 FINISHED
Object Immortal Syndicate NE NERFINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Immortal Syndicate | Statement: [Betrayal, addsNPCFaction, Immortal Syndicate]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: addsNPCFaction
Context triple: [Betrayal, addsNPCFaction, Immortal Syndicate]
  • A. addsNPCType
    Indicates that one entity introduces or registers a specific type of non-player character (NPC) into a system, context, or environment.
  • B. introducesFaction chosen
    Indicates that one entity is responsible for presenting, bringing into play, or formally establishing a faction within a given context or setting.
  • C. hasFaction
    Indicates that an entity is affiliated with, belongs to, or is represented by a particular faction or group.
  • D. addsNewUnitsForFaction
    Indicates that an action results in additional units being created or made available for a specific faction.
  • E. gameFaction
    Indicates that an entity belongs to, is aligned with, or is a member of a particular faction within a game.
  • F. None of above.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f76ec730988190b5aa4f9cb9afd518 completed May 3, 2026, 3:50 p.m.
NER Named-entity recognition batch_69fba5eec0448190a5e6f0c43fdcd0e3 completed May 6, 2026, 8:34 p.m.
PD Predicate disambiguation batch_69fba34edd548190bfa980e6e16e0a88 completed May 6, 2026, 8:23 p.m.
Created at: May 3, 2026, 4:17 p.m.