Triple
T37514582
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Vizjerei mage clan |
E932601
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | organization in the Diablo universe |
C64391
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: organization in the Diablo universe Context triple: [Vizjerei mage clan, instanceOf, organization in the Diablo universe]
-
A.
location in the Diablo universe
A location in the Diablo universe is any distinct, lore-rich place—such as towns, dungeons, wilderness areas, or realms—where characters can explore, battle enemies, and experience story events within Sanctuary and its connected planes.
-
B.
event in the Diablo universe
An event in the Diablo universe is a significant occurrence or storyline moment—such as a battle, ritual, catastrophe, or discovery—that shapes the world’s dark lore, influences characters and factions, and often serves as a catalyst for quests or major plot developments.
-
C.
Diablo universe faction
chosen
A Diablo universe faction is an organized group or power bloc within the Diablo setting, defined by shared goals, ideology, or allegiance (such as demons, angels, or mortal orders) that influences the world’s conflicts and storylines.
-
D.
organization in the Warcraft universe
An organization in the Warcraft universe is a structured group of individuals, factions, or races united by a common purpose, ideology, or goal, operating within the lore’s political, military, religious, or economic landscapes.
-
E.
Diablo universe location
A Diablo universe location is any distinct place within the Diablo game world—such as towns, dungeons, regions, or realms—characterized by its lore, environment, inhabitants, and role in the overarching narrative and gameplay.
- F. None of above.
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69f76ec730988190b5aa4f9cb9afd518 |
completed | May 3, 2026, 3:50 p.m. |
Created at: May 3, 2026, 4:17 p.m.