Triple
T37514185
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Stinging Winds |
E932591
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | area in Diablo III |
C30192
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: area in Diablo III Context triple: [Stinging Winds, instanceOf, area in Diablo III]
-
A.
location in the Diablo universe
A location in the Diablo universe is any distinct, lore-rich place—such as towns, dungeons, wilderness areas, or realms—where characters can explore, battle enemies, and experience story events within Sanctuary and its connected planes.
-
B.
Diablo universe location
chosen
A Diablo universe location is any distinct place within the Diablo game world—such as towns, dungeons, regions, or realms—characterized by its lore, environment, inhabitants, and role in the overarching narrative and gameplay.
-
C.
torment area
A torment area is a designated zone or environment where individuals are subjected to sustained physical, psychological, or emotional suffering, often as a form of punishment, control, or malevolent experimentation.
-
D.
Diablo quest
A Diablo quest is a structured in-game mission or storyline segment that guides the player through specific objectives, challenges, and narrative events within the Diablo universe.
-
E.
Pandaria dungeon
A Pandaria dungeon is an instanced, cooperative combat environment set in the Mists of Pandaria expansion, featuring themed enemies, bosses, and challenges for a group of players to overcome.
- F. None of above.
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69f76ec730988190b5aa4f9cb9afd518 |
completed | May 3, 2026, 3:50 p.m. |
Created at: May 3, 2026, 4:17 p.m.