Triple
T37511823
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Rise and Shine |
E932534
|
entity |
| Predicate | connectsToGameElement |
P146205
|
FINISHED |
| Object | Mei's origin story |
—
|
LITERAL FINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Mei's origin story | Statement: [Rise and Shine, connectsToGameElement, Mei's origin story]
PD
Predicate disambiguation
gpt-5-mini-2025-08-07
Target predicate: connectsToGameElement Context triple: [Rise and Shine, connectsToGameElement, Mei's origin story]
-
A.
gameElement
Indicates that one entity functions as a component, feature, or part within the structure or mechanics of a game.
-
B.
connectedToPlotElement
chosen
Indicates that one element is linked or related to a specific plot element within a narrative structure.
-
C.
connectsTo
Indicates a relationship where one entity is linked or joined to another, allowing interaction, communication, or transfer between them.
-
D.
connectsCharacter
Indicates that one character is linked or associated with another in some meaningful way.
-
E.
refersToKitElement
Indicates that one entity references or points to a specific element within a kit or predefined collection of components.
- F. None of above.
Provenance (3 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69f76ec730988190b5aa4f9cb9afd518 |
completed | May 3, 2026, 3:50 p.m. |
| NER | Named-entity recognition | batch_69ffebbd9bac8190b3dca4b7252a2278 |
completed | May 10, 2026, 2:21 a.m. |
| PD | Predicate disambiguation | batch_69ffe93120a08190a44bb64d052eda78 |
completed | May 10, 2026, 2:10 a.m. |
Created at: May 3, 2026, 4:17 p.m.