Triple

T37511155
Position Surface form Disambiguated ID Type / Status
Subject Fusion Cannons E932519 entity
Predicate instanceOf P0 FINISHED
Object In-game item C20926 CONCEPT FINISHED

How this triple was built (1 step)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

CD Concept disambiguation gpt-5-mini-2025-08-07
Target class: In-game item
Context triple: [Fusion Cannons, instanceOf, In-game item]
  • A. in-game device
    An in-game device is an interactive object within a game world that players can use or manipulate to trigger specific functions, effects, or gameplay mechanics.
  • B. defensive item
    A defensive item is any object or equipment designed to protect a character from harm by reducing, blocking, or redirecting incoming damage or negative effects.
  • C. item chosen
    An item is a distinct, identifiable unit—physical or abstract—that can be individually referenced, described, and manipulated within a system.
  • D. power-up item
    A power-up item is a collectible object that temporarily or permanently enhances a character’s abilities, stats, or resources within a game.
  • E. race item
    A race item is an object or element used within a race event or game—such as checkpoints, power-ups, or obstacles—that influences participants' progress, performance, or strategy.
  • F. None of above.

Provenance (1 batch)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f76ec730988190b5aa4f9cb9afd518 completed May 3, 2026, 3:50 p.m.
Created at: May 3, 2026, 4:17 p.m.