Triple
T37507774
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | The Idyllia |
E932140
|
entity |
| Predicate | playerUse |
P194969
|
FINISHED |
| Object | resting and preparation area |
—
|
LITERAL FINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: resting and preparation area | Statement: [The Idyllia, playerUse, resting and preparation area]
PD
Predicate disambiguation
gpt-5-mini-2025-08-07
Target predicate: playerUse Context triple: [The Idyllia, playerUse, resting and preparation area]
-
A.
usedWeapon
Indicates that an entity employed a specific weapon as the means or tool to carry out an action or event.
-
B.
usesGameAs
Indicates that one entity employs or relies on a particular game as a tool, medium, or component to achieve some purpose or function.
-
C.
skillUsedFor
Indicates that a particular skill is employed or applied to perform, achieve, or facilitate a specific task, goal, or function.
-
D.
playerFunction
Indicates the specific role, position, or purpose that a player serves within a game or interactive system.
-
E.
isUsedToPlay
Indicates that something serves as an instrument, tool, or medium for engaging in a game, sport, or other form of play.
- F. None of above. chosen
Provenance (4 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69f76ec5268481909ea01c73aeeefd42 |
completed | May 3, 2026, 3:50 p.m. |
| NER | Named-entity recognition | batch_69fd91a5dad8819093eeeef527027890 |
completed | May 8, 2026, 7:32 a.m. |
| PD | Predicate disambiguation | batch_69fd8f65fe9081908902500a3228d935 |
completed | May 8, 2026, 7:23 a.m. |
| PDg | Predicate description generation | batch_69fd91a44268819081b372296e3aa116 |
completed | May 8, 2026, 7:32 a.m. |
Created at: May 3, 2026, 4:17 p.m.