Triple

T37503188
Position Surface form Disambiguated ID Type / Status
Subject Dead Ops Arcade 2 E932023 entity
Predicate playableOffline P191736 FINISHED
Object true LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: true | Statement: [Dead Ops Arcade 2, playableOffline, true]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: playableOffline
Context triple: [Dead Ops Arcade 2, playableOffline, true]
  • A. playableWith
    Indicates that one entity can be used, engaged, or interacted with together alongside another entity, typically in a compatible or cooperative manner.
  • B. playable
    Indicates that an entity can be used or performed as a game, media, or activity in its intended interactive or functional form.
  • C. playableContent
    Indicates that an entity provides or is associated with media or material that can be actively played or executed (e.g., audio, video, or interactive content).
  • D. playableMode
    Indicates that a particular mode, configuration, or state can be actively used or played within a system or application.
  • E. playableStatus
    Indicates whether an entity (such as a media item, game, or track) is currently able to be played or accessed for playback.
  • F. None of above. chosen

Provenance (4 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f76ec5268481909ea01c73aeeefd42 completed May 3, 2026, 3:50 p.m.
NER Named-entity recognition batch_69fce7671f108190bf3ebf54339068b5 completed May 7, 2026, 7:26 p.m.
PD Predicate disambiguation batch_69fce5b5a84c81908ac1b5b9f08d48d0 completed May 7, 2026, 7:19 p.m.
PDg Predicate description generation batch_69fce76669408190b1beef8899a8a5e2 completed May 7, 2026, 7:26 p.m.
Created at: May 3, 2026, 4:17 p.m.