Triple
T37472194
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Sinfall |
E931179
|
entity |
| Predicate | playerFunction |
P194838
|
FINISHED |
| Object | rest area granting rested experience |
—
|
LITERAL FINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: rest area granting rested experience | Statement: [Sinfall, playerFunction, rest area granting rested experience]
PD
Predicate disambiguation
gpt-5-mini-2025-08-07
Target predicate: playerFunction Context triple: [Sinfall, playerFunction, rest area granting rested experience]
-
A.
movementFunction
Indicates a functional or operational role related to enabling, controlling, or characterizing movement between entities.
-
B.
publicFunction
Indicates that a function or method is accessible from outside its defining scope, module, or class (i.e., it has public visibility).
-
C.
robotFunction
Indicates the specific role, task, or operational purpose that a robot is designed or configured to perform.
-
D.
powerPlayFunction
Indicates a specialized, often aggressive or advantage-seeking action or strategy executed within a particular context or system.
-
E.
player
Indicates that an entity participates in a game, sport, or activity in the role of a player.
- F. None of above. chosen
Provenance (4 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69f76ec2af148190897d101070d7f415 |
completed | May 3, 2026, 3:50 p.m. |
| NER | Named-entity recognition | batch_69fd884cb2b48190b6acd473430d9e19 |
completed | May 8, 2026, 6:53 a.m. |
| PD | Predicate disambiguation | batch_69fd8709ca208190a8bab836f0156af5 |
completed | May 8, 2026, 6:47 a.m. |
| PDg | Predicate description generation | batch_69fd884b9d908190833de9500ff6d62a |
completed | May 8, 2026, 6:52 a.m. |
Created at: May 3, 2026, 4:17 p.m.