Triple

T37471110
Position Surface form Disambiguated ID Type / Status
Subject Fracture Chambers E931153 entity
Predicate isEndgameContentFor P100073 FINISHED
Object level 60 characters in Shadowlands LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: level 60 characters in Shadowlands | Statement: [Fracture Chambers, isEndgameContentFor, level 60 characters in Shadowlands]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: isEndgameContentFor
Context triple: [Fracture Chambers, isEndgameContentFor, level 60 characters in Shadowlands]
  • A. endgameContentFor chosen
    Indicates that something serves as endgame content designed for a particular game, mode, or player progression stage.
  • B. hasGameContent
    Indicates that an entity includes, provides, or is associated with game-related material or features.
  • C. hasGameEndCondition
    Indicates that an entity specifies the condition or set of conditions under which a game is considered finished or concluded.
  • D. isFinalPlayBy
    Indicates that a particular play or move is the last one performed by a specified entity in a sequence or event.
  • E. playableInGame
    Indicates that something can be used or controlled as an active element within a particular game.
  • F. None of above.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f76ec2af148190897d101070d7f415 completed May 3, 2026, 3:50 p.m.
NER Named-entity recognition batch_69fb8e61d5a48190afc273af1fb54af9 completed May 6, 2026, 6:54 p.m.
PD Predicate disambiguation batch_69fb8d0c53c08190b64291bac58cdb4c completed May 6, 2026, 6:48 p.m.
Created at: May 3, 2026, 4:17 p.m.