Triple

T37470721
Position Surface form Disambiguated ID Type / Status
Subject Mikanikos E931144 entity
Predicate playable P191055 FINISHED
Object false LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: false | Statement: [Mikanikos, playable, false]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: playable
Context triple: [Mikanikos, playable, false]
  • A. playableWith
    Indicates that one entity can be used, engaged, or interacted with together alongside another entity, typically in a compatible or cooperative manner.
  • B. playableMode
    Indicates that a particular mode, configuration, or state can be actively used or played within a system or application.
  • C. playableInGame
    Indicates that something can be used or controlled as an active element within a particular game.
  • D. playableInStandard
    Indicates that a game element (such as a card or item) is legally usable within the rules of the Standard format of play.
  • E. playableInClass
    Indicates that something (such as a skill, item, or ability) can be used or is valid for use within a particular class or category.
  • F. None of above. chosen

Provenance (4 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f76ec2af148190897d101070d7f415 completed May 3, 2026, 3:50 p.m.
NER Named-entity recognition batch_69fcd867f36081908c88c55a6a1404c1 completed May 7, 2026, 6:22 p.m.
PD Predicate disambiguation batch_69fcd1f47b188190b4cf4b4c748d9d03 completed May 7, 2026, 5:55 p.m.
PDg Predicate description generation batch_69fcd866dd248190bff61c43bee93f54 completed May 7, 2026, 6:22 p.m.
Created at: May 3, 2026, 4:17 p.m.