Triple

T37470651
Position Surface form Disambiguated ID Type / Status
Subject Pelagos E931142 entity
Predicate hasSoulbindTree P189039 FINISHED
Object combat traits LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: combat traits | Statement: [Pelagos, hasSoulbindTree, combat traits]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: hasSoulbindTree
Context triple: [Pelagos, hasSoulbindTree, combat traits]
  • A. canSoulbindWith
    Indicates that one entity is capable of forming a soulbound or spiritually bound connection with another entity.
  • B. isSoulbindFor
    Indicates that one entity is magically or spiritually bound to another in a way that links their fates or abilities.
  • C. soulbindSystem
    Indicates a game mechanic where a character permanently links an item, ability, or entity to themselves so it cannot be transferred or used by others.
  • D. soulbindTreeType chosen
    Indicates a relationship where an entity is associated with, or categorized under, a specific type of soulbind tree.
  • E. includesExampleSoulbindNPC
    Indicates that something contains or features a specific example of a soulbound non-player character (NPC) as part of its content or configuration.
  • F. None of above.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f76ec2af148190897d101070d7f415 completed May 3, 2026, 3:50 p.m.
NER Named-entity recognition batch_69fde49a084081909d99b1e0258169d5 completed May 8, 2026, 1:26 p.m.
PD Predicate disambiguation batch_69fde1d04bd881909a46ecbbf18dfe59 completed May 8, 2026, 1:14 p.m.
Created at: May 3, 2026, 4:17 p.m.