Triple
T37470500
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Nadjia the Mistblade |
E931139
|
entity |
| Predicate | playstyleBenefit |
P190406
|
FINISHED |
| Object | increases player damage potential |
—
|
LITERAL FINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: increases player damage potential | Statement: [Nadjia the Mistblade, playstyleBenefit, increases player damage potential]
PD
Predicate disambiguation
gpt-5-mini-2025-08-07
Target predicate: playstyleBenefit Context triple: [Nadjia the Mistblade, playstyleBenefit, increases player damage potential]
-
A.
styleOfPlay
Indicates the characteristic manner or approach in which an entity performs or behaves, especially in a game, sport, or artistic context.
-
B.
playstyleWeakness
Indicates a relationship where one playstyle is particularly vulnerable or disadvantaged when facing another playstyle.
-
C.
performanceStyle
Indicates the manner or style in which an action, work, or performance is carried out or presented.
-
D.
playsInStyleOf
Indicates that one entity performs, creates, or behaves in a manner characteristic of another entity’s style.
-
E.
styleTendsTo
Indicates that one style is generally inclined or likely to develop, appear, or be adopted in the direction of another style.
- F. None of above. chosen
Provenance (4 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69f76ec2af148190897d101070d7f415 |
completed | May 3, 2026, 3:50 p.m. |
| NER | Named-entity recognition | batch_69fcc4b700748190ae00b21d09c96695 |
completed | May 7, 2026, 4:58 p.m. |
| PD | Predicate disambiguation | batch_69fcb0f9d3d881908a049475182fb039 |
completed | May 7, 2026, 3:34 p.m. |
| PDg | Predicate description generation | batch_69fcc4b5f22c8190b8b256adbdc2570c |
completed | May 7, 2026, 4:58 p.m. |
Created at: May 3, 2026, 4:17 p.m.