Triple

T37463698
Position Surface form Disambiguated ID Type / Status
Subject Worgen E930981 entity
Predicate playableClasses P190403 FINISHED
Object warrior LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: warrior | Statement: [Worgen, playableClasses, warrior]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: playableClasses
Context triple: [Worgen, playableClasses, warrior]
  • A. playableInClass
    Indicates that something (such as a skill, item, or ability) can be used or is valid for use within a particular class or category.
  • B. hasPlayableCharacter
    Indicates that an entity includes or is associated with a character that a user can control or play as.
  • C. playableRace
    Indicates that an entity is a race or species that players are allowed to choose and control in a game or interactive system.
  • D. numberOfPlayableCharacters
    Indicates the total count of distinct characters that can be actively controlled or played by a user in a game or interactive experience.
  • E. playableWith
    Indicates that one entity can be used, engaged, or interacted with together alongside another entity, typically in a compatible or cooperative manner.
  • F. None of above. chosen

Provenance (4 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f76ec1a1148190b0a961f188d621b0 completed May 3, 2026, 3:50 p.m.
NER Named-entity recognition batch_69fcc4b700748190ae00b21d09c96695 completed May 7, 2026, 4:58 p.m.
PD Predicate disambiguation batch_69fcb0f9d3d881908a049475182fb039 completed May 7, 2026, 3:34 p.m.
PDg Predicate description generation batch_69fcc4b5f22c8190b8b256adbdc2570c completed May 7, 2026, 4:58 p.m.
Created at: May 3, 2026, 4:17 p.m.