Triple
T37462596
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Tyrantus |
E930954
|
entity |
| Predicate | hasInGameSizePerception |
P186804
|
FINISHED |
| Object | Huge |
—
|
LITERAL FINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Huge | Statement: [Tyrantus, hasInGameSizePerception, Huge]
PD
Predicate disambiguation
gpt-5-mini-2025-08-07
Target predicate: hasInGameSizePerception Context triple: [Tyrantus, hasInGameSizePerception, Huge]
-
A.
hasPerception
Indicates that one entity is aware of, senses, or recognizes another entity or phenomenon.
-
B.
sizeRelativeToPlayer
chosen
Indicates how the size of an entity compares to the player's size, such as being larger, smaller, or equal.
-
C.
hasFanPerception
Indicates that an entity is perceived, interpreted, or regarded in a particular way by its fans or fan community.
-
D.
playerPerception
Indicates how a player perceives, interprets, or becomes aware of another entity or event within a given context.
-
E.
hasPlaySurfaceDimensions
Indicates the specific measurements or size characteristics that define the dimensions of a play surface.
- F. None of above.
Provenance (3 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69f76ec1a1148190b0a961f188d621b0 |
completed | May 3, 2026, 3:50 p.m. |
| NER | Named-entity recognition | batch_6a011c64ff18819099195701bbecbb20 |
completed | May 11, 2026, 12:01 a.m. |
| PD | Predicate disambiguation | batch_6a011b7f7a508190b2ebb518fb7a2fe9 |
completed | May 10, 2026, 11:57 p.m. |
Created at: May 3, 2026, 4:17 p.m.