Triple
T37462278
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Awaken the Makers |
E930946
|
entity |
| Predicate | startsInOpeningHandCondition |
P194447
|
FINISHED |
| Object | if in your deck at game start |
—
|
LITERAL FINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: if in your deck at game start | Statement: [Awaken the Makers, startsInOpeningHandCondition, if in your deck at game start]
PD
Predicate disambiguation
gpt-5-mini-2025-08-07
Target predicate: startsInOpeningHandCondition Context triple: [Awaken the Makers, startsInOpeningHandCondition, if in your deck at game start]
-
A.
hasOpeningCondition
Indicates that a relationship or action is subject to a specific initial condition that must be met before it can begin or take effect.
-
B.
requiresHoleCardsInHand
Indicates that the action or condition is only valid when the player currently holds their hole cards in hand.
-
C.
requiresBoardCardsInHand
Indicates that a player must have specific board cards in their hand as a prerequisite for an action or state to be valid.
-
D.
hasOpeningSetup
Indicates that an entity includes or is associated with an initial configuration, arrangement, or setup phase that establishes starting conditions for something.
-
E.
playerStartsWith
chosen
Indicates that a player begins a game, session, or sequence already possessing or being associated with a specified item, state, or attribute.
- F. None of above.
Provenance (3 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69f76ec1a1148190b0a961f188d621b0 |
completed | May 3, 2026, 3:50 p.m. |
| NER | Named-entity recognition | batch_6a00cda99c908190980e0bf54cb2e2a4 |
completed | May 10, 2026, 6:25 p.m. |
| PD | Predicate disambiguation | batch_6a00cd1635b08190a791ecfcf87a1d54 |
completed | May 10, 2026, 6:23 p.m. |
Created at: May 3, 2026, 4:17 p.m.