Triple

T37462026
Position Surface form Disambiguated ID Type / Status
Subject C’Thun Warrior E930940 entity
Predicate gamePlanLate P190109 FINISHED
Object play a heavily buffed C’Thun for lethal damage LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: play a heavily buffed C’Thun for lethal damage | Statement: [C’Thun Warrior, gamePlanLate, play a heavily buffed C’Thun for lethal damage]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: gamePlanLate
Context triple: [C’Thun Warrior, gamePlanLate, play a heavily buffed C’Thun for lethal damage]
  • A. laterGoal
    Indicates that one goal occurs or is intended to be achieved after another goal in time.
  • B. laterIn
    Indicates that one event, state, or time point occurs after another in temporal order.
  • C. postGamesPlan
    Indicates that an entity publishes or shares a plan or strategy related to games after they have concluded.
  • D. delayedBy
    Indicates that one event, process, or action occurs later than expected or planned due to the influence or interference of another factor or entity.
  • E. lastPlan
    Indicates that one plan is the final or most recent plan in a sequence of plans associated with an entity or process.
  • F. None of above. chosen

Provenance (4 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f76ec1a1148190b0a961f188d621b0 completed May 3, 2026, 3:50 p.m.
NER Named-entity recognition batch_69fcab6e888881908ca9e18660928a40 completed May 7, 2026, 3:10 p.m.
PD Predicate disambiguation batch_69fc4562a5b88190bad48f083a6dcdfa completed May 7, 2026, 7:55 a.m.
PDg Predicate description generation batch_69fcab6d41a88190a3576b4b088dcabd completed May 7, 2026, 3:10 p.m.
Created at: May 3, 2026, 4:17 p.m.