Triple

T37461569
Position Surface form Disambiguated ID Type / Status
Subject Beckoner of Evil E930929 entity
Predicate canBuffCthunInGraveyard P189396 FINISHED
Object True LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: True | Statement: [Beckoner of Evil, canBuffCthunInGraveyard, True]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: canBuffCthunInGraveyard
Context triple: [Beckoner of Evil, canBuffCthunInGraveyard, True]
  • A. canBuffCthunOnBattlefield
    Indicates that an entity has the ability to increase or enhance C'Thun's stats or effects while C'Thun is currently on the battlefield.
  • B. canBuffCthunInHand
    Indicates that an entity has the ability to increase or enhance C'Thun's stats or effects while C'Thun is still in the player's hand.
  • C. canBuffCthunInDeck
    Indicates that an effect or action is able to increase C'Thun's stats or attributes while C'Thun is still in the player's deck rather than in play.
  • D. canRaiseUndeadMinions
    Indicates the ability of an entity to animate and control undead creatures as subordinate minions.
  • E. canSoulbindWith
    Indicates that one entity is capable of forming a soulbound or spiritually bound connection with another entity.
  • F. None of above. chosen

Provenance (4 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f76ec1a1148190b0a961f188d621b0 completed May 3, 2026, 3:50 p.m.
NER Named-entity recognition batch_69fbbc49da8c8190902bbb05d2477cab completed May 6, 2026, 10:10 p.m.
PD Predicate disambiguation batch_69fbb13f34b08190bbbb220ac1e6e666 completed May 6, 2026, 9:23 p.m.
PDg Predicate description generation batch_69fbbc48b75c8190bec27dd4b7de797f completed May 6, 2026, 10:10 p.m.
Created at: May 3, 2026, 4:17 p.m.