Triple

T37459771
Position Surface form Disambiguated ID Type / Status
Subject Plague Quarter E930888 entity
Predicate hasMechanicTheme P188661 FINISHED
Object deathrattle LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: deathrattle | Statement: [Plague Quarter, hasMechanicTheme, deathrattle]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: hasMechanicTheme
Context triple: [Plague Quarter, hasMechanicTheme, deathrattle]
  • A. mechanicTheme
    Indicates a relationship where an entity serves as the theme or primary object affected in a mechanical action or process.
  • B. hasMechanicalFeature
    Indicates that one entity possesses, includes, or is characterized by a specific mechanical component, attribute, or functionality.
  • C. mechanicalThemeInHearthstone chosen
    Indicates that a particular mechanical or gameplay concept is used as a recurring thematic element within the game Hearthstone.
  • D. featuresMechanic
    Indicates that something includes or incorporates a particular mechanic as part of its design or functionality.
  • E. hasMechanism
    Indicates that one entity operates, functions, or produces an effect through the specified mechanism or process.
  • F. None of above.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f76ec1a1148190b0a961f188d621b0 completed May 3, 2026, 3:50 p.m.
NER Named-entity recognition batch_69ff9361943c81909544203cbc998a69 completed May 9, 2026, 8:04 p.m.
PD Predicate disambiguation batch_69ff913138a08190b59bdc9d8d199eb3 completed May 9, 2026, 7:55 p.m.
Created at: May 3, 2026, 4:17 p.m.