Triple
T37459453
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Gahz'rilla |
E930880
|
entity |
| Predicate | canAttackMinions |
P188664
|
FINISHED |
| Object | true |
—
|
LITERAL FINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: true | Statement: [Gahz'rilla, canAttackMinions, true]
PD
Predicate disambiguation
gpt-5-mini-2025-08-07
Target predicate: canAttackMinions Context triple: [Gahz'rilla, canAttackMinions, true]
-
A.
canDamageStealthedMinions
Indicates that an entity has the ability to inflict damage on minions that are currently in a stealthed or hidden state.
-
B.
summonedMinionAttack
Indicates that a minion, previously summoned by an entity, performs an attack action on a target.
-
C.
canDamageFriendlyCharacters
Indicates that an entity’s actions or effects are capable of harming or inflicting damage on allied or friendly characters.
-
D.
canRaiseUndeadMinions
Indicates the ability of an entity to animate and control undead creatures as subordinate minions.
-
E.
canGainAttackDuringTurn
Indicates that an entity is able to increase its attack power at some point during the current turn.
- F. None of above. chosen
Provenance (4 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69f76ec1a1148190b0a961f188d621b0 |
completed | May 3, 2026, 3:50 p.m. |
| NER | Named-entity recognition | batch_69fbacaf54648190811ea33b34907e8e |
completed | May 6, 2026, 9:03 p.m. |
| PD | Predicate disambiguation | batch_69fba883f770819091059c6f6c6af9f7 |
completed | May 6, 2026, 8:45 p.m. |
| PDg | Predicate description generation | batch_69fbacaea12c8190a4c99e64335f0e7e |
completed | May 6, 2026, 9:03 p.m. |
Created at: May 3, 2026, 4:17 p.m.