Triple

T37459287
Position Surface form Disambiguated ID Type / Status
Subject Iron Juggernaut E930876 entity
Predicate soundTheme P47507 FINISHED
Object Mechanical and explosive effects LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Mechanical and explosive effects | Statement: [Iron Juggernaut, soundTheme, Mechanical and explosive effects]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: soundTheme
Context triple: [Iron Juggernaut, soundTheme, Mechanical and explosive effects]
  • A. soundMotif
    Indicates a recurring or thematically significant sound pattern associated with an entity, event, or context.
  • B. soundEffects chosen
    Indicates that one entity produces, contains, or is associated with sound effects used to accompany or enhance another entity.
  • C. themeMusicFor
    Indicates that one entity serves as the theme music or signature tune specifically composed or selected for another entity, such as a show, character, or event.
  • D. musicThemeType
    Indicates the specific category or type of musical theme associated with a piece, segment, or motif.
  • E. soundEngine
    Indicates that one entity functions as or provides the sound engine (audio processing or synthesis system) used by another entity.
  • F. None of above.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f76ec1a1148190b0a961f188d621b0 completed May 3, 2026, 3:50 p.m.
NER Named-entity recognition batch_69fb92efc5948190a040ba2028bab964 completed May 6, 2026, 7:13 p.m.
PD Predicate disambiguation batch_69fb8d0b52588190bb29937a43b99b5e completed May 6, 2026, 6:48 p.m.
Created at: May 3, 2026, 4:17 p.m.