Triple

T37459168
Position Surface form Disambiguated ID Type / Status
Subject Whirling Zap-o-matic E930874 entity
Predicate playableInStandard P188948 FINISHED
Object false LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: false | Statement: [Whirling Zap-o-matic, playableInStandard, false]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: playableInStandard
Context triple: [Whirling Zap-o-matic, playableInStandard, false]
  • A. playableWith
    Indicates that one entity can be used, engaged, or interacted with together alongside another entity, typically in a compatible or cooperative manner.
  • B. playableInGame
    Indicates that something can be used or controlled as an active element within a particular game.
  • C. canAlsoBePlayedIn
    Indicates that something (such as a game, media, or activity) is additionally playable or usable in another context, format, or environment beyond its primary one.
  • D. playableMode
    Indicates that a particular mode, configuration, or state can be actively used or played within a system or application.
  • E. playsWithin
    Indicates that one entity performs or takes place inside the spatial or temporal bounds of another entity.
  • F. None of above. chosen

Provenance (4 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f76ec1a1148190b0a961f188d621b0 completed May 3, 2026, 3:50 p.m.
NER Named-entity recognition batch_69fbaf18085481908c774e8f8bbb9a41 completed May 6, 2026, 9:14 p.m.
PD Predicate disambiguation batch_69fbadf1e6008190a71bbd196ba06844 completed May 6, 2026, 9:09 p.m.
PDg Predicate description generation batch_69fbaebbb7f88190b4edfd9b83550aad completed May 6, 2026, 9:12 p.m.
Created at: May 3, 2026, 4:17 p.m.